This week I worked with Rodrigo in the elaboration of the co-design workshop procedure and goals. We discussed how to define the workshop in order to discuss ideas and define potential solutions with our focus group.
Week6
Gameplay Loops Improvement
This week I was engaged in the improvement of the gameplay loops from the last conceptual document. This gameplay loops aim to present the core concepts and dynamics of the game.
Updates on the prototype
This week I continued the development of the technology prototype in Unity in collaboration with the fine arts students and their feedback. We are still focused on finishing the island set and environment design and exploring how to make the exploration experience immersive.
Conceptual Documents and Workshop organization
This week I was responsible for the organization of the co-design workshop with our focus group to explore new design possibilities. Additionally, the fine arts collaborators will also be included in the workshop.
Moreover, I was responsible for the improvement of the play scenarios from the last conceptual documents.